Archive for the Game Category

Varsity Heroes goes international baby!

Posted in Game on October 25, 2009 by varsityheroes

RugbyReal football was born in 1874 when Boston staged Harvard and McGill’s historic on-field encounter. 135 years later, these two universities will again be involved in a “first ever” – the first ever international tournament of a social strategy game which will connect them across the Atlantic with their counterparts in South Asia!

As of now ,the line-up includes Harvard, McGill, GIKI, LUMS, FAST and IBA. GIKI – last time’s champions and title-holders – have been sharpening their knives since over two months now in anticipation of saying hi to their North American cousins. I’m majorly stacking up on popcorn. It will be glorious!

Note: people from Harvard, McGill, IBA – registration is now open. Come one, come all!


Kanye West, Barack Obama and a pet turtle

Posted in Game, Misc on October 15, 2009 by varsityheroes

I'mma let you finishSo the POTUS walks up to receive his Nobel and to say a few words in thanks, but just as he’s said the first few sentences, Kanye West jumps up on stage, snatching his microphone:

“Yo Mr. President, I’m really happy for you and I’mma let you finish, but my baby turtle had one of the best-achieving peace-ideas of all time..”

Obama replies:


True story. Okay so this didn’t come out funny, but in my head it sounded hilarious. Perhaps even the best laid plans do not survive contact with the enemy. Which is a bit like what’s been happening with Varsity Heroes – the integration schedule’s been stretching out and testing’s getting delayed. But hopefully we’re over the hump now and can deliver to the millions and millions of Varsity fans pretty soon.

Keep watching this space, friends.

Major bummer :'(

Posted in Game, Misc on October 10, 2009 by varsityheroes

Bad dayNot a good day today. Though I’ve slept over it, I still can’t get over the fact that Obama beat me to the Nobel prize. I mean afterall we have strikingly similar resumes as far as working for peace is concerned: both of us have done zilch. Also both of us love war. Where’s the difference, anybody?

I don’t know why they chose him over me. Maybe black is trendier than brown.

Or maybe because he’s POTUS and I’m not (yet).

It’s one of those mysteries of the universe we’ll never uncover I guess. I’m hoping they’ll still give me a consolation prize though. Like a Nobel prize for literature (anyone who’s ever read this blog can vouch for my literary talents). Or for physics (I once mentioned Newton in a speech). Or medicine (also mentioned Dr. Phil in that same speech).

C’mon c’mon c’mon.

p.s. Integration of new Varsity Heroes features is almost complete. Next stop: testing.

New Look

Posted in Game on September 28, 2009 by varsityheroes

BloodA couple of posts below, I mentioned the introduction of improved weaponry in the ongoing (and hopefully never-ending) saga of Varsity Heroes. So for instance as the new wars begin, each user can look forward to having several types of units at his/her disposal – all with different offense/defense capabilities, ranges and login bonuses. Also, there may be different objectives to future wars – instead of conquering the majority of the map for example, one may be required to just conquer certain enemy bases deep in the heart of enemy territory. Or defend a particular sector for a set number of turns against the opposition’s blitzkrieg. Or annex a secret sector. Or physically go to the enemy campus under cover of the night and abduct rival heroes. Or at least shave their heads.

Note: But no need to film them tied up and crying while you wave a Rooh Afza dripping saw in a to-and-fro motion near their necks. That’ll be going too far. It’s not funny. Stop day dreaming now *slap*

I digress. We’re also ruminating over the fate of some old features from the last tournament. Remember air-attacks, retreat mode, fortification and battalion morale? These features saw mixed success when GIKI, FAST and LUMS went head-to-head – hence a little nip and tuck is called for to up the ante. One possibility we’re exploring is integrating these features straight into the new offering. E.g. air-attacks can become a separate airborne unit you control (likewise for others). Or we can merge the old features so that they become more effective in unison. Or lastly, we might just do away with the them altogether.

In a nutshell, all possibilities are on the table at the moment – and so I strongly recommend you to watch this space for more updates as things become finalized and ready to roll. Until next time.

New war fronts

Posted in Game on September 15, 2009 by varsityheroes

Martian front on earthOne conundrum our team is currently mind-wrestling with is how to expand the Varsity Heroes universe beyond campuses. The conclusion reached in our studio is that campus arenas are not the only settings students would want to fight over and conquer. This opens up a broad set of possibilities ranging from maps of real-world warzones to battle arenas inspired by sprawling worlds of popular games in the fantasy genre. Exciting possibilities, all of these.

So expect the future incarnation of Varsity Heroes to spill over to unexpected locations.

Why settle with words what you can settle with a flamethrower?

Posted in Game on September 10, 2009 by varsityheroes

New toysFlamethrowers coming soon to Varsity Heroes. Cruise Missiles too. Maybe a drone or two. This weapon will have to wait though.

A new threat from the South

Posted in Game on August 27, 2009 by varsityheroes

Lean mean fighting machineAs the curtains reopen after a hot summer and inter-university ownage makes a return, there are new rivalries in the air. We were recently able to add IBA’s gaming gods to the fold; and so LUMS, GIKI and FAST should expect some intense swashbuckling, Caranchi-style.

This will not be easy.

For years of practice with the K.E.S.C have taken many-a-Karachiite’s survival skills to the next level. Watch out, you could be next!